Tuesday, September 2, 2014

AJAX pros and cons

AJAX is rapidly becoming an integral part of several websites, several well established brands online now use AJAX to handle their web applications because it provides better interactivity to their users, this is due to the fact that implementing AJAX on a website, does not require a page to be reloaded for dynamic content on web pages. While there are numerous reasons to switch to AJAX there are quite a few matters that would make you reconsider using this combination of technologies as well. Below are some of the advantages and disadvantages of using AJAX.

Advantages

  • Better interactivity
    This is pretty much the most striking benefit behind why several developers and webmasters are switching to AJAX for their websites. AJAX allows easier and quicker interaction between user and website as pages are not reloaded for content to be displayed.
  • Easier navigation
    AJAX applications on websites can be built to allow easier navigation to users in comparison to using the traditional back and forward button on a browser.
  • Compact
    With AJAX, several multi purpose applications and features can be handled using a single web page, avoiding the need for clutter with several web pages. For our use of AJAX on goedkope-zomervakantie.com, it took just a few lines of code!
  • Backed by reputed brands
    Another assuring reason to use AJAX on your websites is the fact that several complex web applications are handled using AJAX, Google Maps is the most impressive and obvious example, other powerful, popular scripts such as the vBulletin forum software has also incorporated AJAX into their latest version.

Disadvantages


  • The back and refresh button are rendered useless
    With AJAX, as all functions are loaded on a dynamic page without the page being reloaded or more importantly a URL being changed (except for a hash symbol maybe), clicking the back or refresh button would take you to an entirely different web page or to the beginning of what your dynamic web page was processing. This is the main drawback behind AJAX but fortunately with good programming skills this issue can be fixed.
  • It is built on javascript
    While javascript is secure and has been heavily used by websites for a long period of time, a percentage of website surfers prefer to turn javascript functionality off on their browser rendering the AJAX application useless, a work around to this con is present as well, where the developer will need to code a parallel non-javascript version of the dynamic web page to cater to these users.

Difference between a CustomControl and a UserControl

Custom Control User Control
A loosely coupled control w.r.t code and UI A tightly coupled control w.r.t code and UI
Derives from Control Derives from UserControl
Defines UI in a ResourceDictionary Defines UI as normal XAML
UI is skinable Child controls are skinable
Has dynamic layout Has static layout
UI can be changed in different projects UI is fixed and can't have different looks in different project
Has full toolbox support Can't be added to the toolbox
Defines a single control Defines a set of controls
More flexible Not very flexible like a Custom Control
Requires in-depth knowledge of Silverlight UI Model Does not require indepth knowledge of the UI Model


  1. User Control is a page file with extension .ascx which can only be used within a single application. But custom controls are assemblies(dll files) that can be used in multiple applications.
  2. User Controls cannot be added to the ToolBox of VS.NET . To use a User Control with in an aspx page you have to drag the user Control from the solution explorer to designer page. But Custom Controls can be added to ToolBox of VS.NET.
  3. User Controls can be viewed as a sort of generic controls during the design time. The proper GUI of user controls can be viewed only during the run time. But Custom Controls can be viewed during the design time.
  4. User controls are created from existing Webserver and html server controls. But a developer who creates custom controls have to render every thing from the scratch.
  5. Since the dll assembly of a custom control is being used,a custom control developed in C# can be used in a project developed in VB.NET or any other managed code and vice versa. This is not possible with user controls.They are language specific

What is a User Control?

The base "UserControl" is nothing but a Custom Control that you derive to create a control UI specific to your project. Generally, we create a UserControl which is placed inside a ASPX page with tight bonding to the code behind. You can directly access its UI elements from the code-behind and do some specific operations.

A custom UserControl inherits from the System.Windows.Controls.UserControls class, which inherits from the base "Control" class.

You can't create theming support for UserControls but can style them by creating themes for the child Custom Controls because they represent a collection of controls. Once you create a UserControl UI in one project, you can't change it in other projects.

What is a Custom Control?

A custom control is a loosely coupled control defined in a class, which derives from Control. The UI of the custom control is generally defined in a Resource Dictionary inside the resource file. We can create themes for a custom control and reuse it in various projects very easily.
Button, CheckBox, TextBox etc., even a UserControl is nothing but a Custom Control. You can easily load them inside a ASPX page.

A Custom Control generally inherits from the System.Windows.Controls.Control class. You may derive from a different custom control depending on your requirement.

Custom Controls are compiled into a DLL assembly and can be reused in multiple places very easily. You have total control over the code, thus gives you more flexibility to extend the behaviour. Once you build and add a reference of the custom control in your project, you can find it in the toolbox. Thus, you will be able to drag and drop the control in your Design view and start working with it very easily.

Wednesday, August 13, 2014

Why layer a service?

An important aspect of SOA design is that service boundaries should be explicit, which means hiding all the details of the implementation behind the service boundary. This includes revealing or dictating what particular technology was used.
Furthermore, inside the implementation of a service, the code responsible for the data manipulation should be separated from the code responsible for the business logic. So in the real world, it is always good practice to implement a WCF service in three or more layers. The three layers are the service interface layer, the business logic layer, and the data access layer.

  • Service interface layer: This layer will include the service contracts and operation contracts that are used to define the service interfaces that will be exposed at the service boundary. Data contracts are also defined to pass in and out of the service. If any exception is expected to be thrown outside of the service, then Fault contracts will also be defined at this layer.
  • Business logic layer: This layer will apply the actual business logic to the service operations. It will check the preconditions of each operation, perform business activities, and return any necessary results to the caller of the service.
  • Data access layer: This layer will take care of all of the tasks needed to access the underlying databases. It will use a specific data adapter to query and update the databases. This layer will handle connections to databases, transaction processing, and concurrency controlling. Neither the service interface layer nor the business logic layer needs to worry about these things.

  • Layering provides separation of concerns and better factoring of code, which gives you better maintainability and the ability to split out layers into separate physical tiers for scalability. The data access code should be separated into its own layer that focuses on performing translation services between the databases and the application domain. Services should be placed in a separate service layer that focuses on performing translation services between the service-oriented external world and the application domain.

    The service interface layer will be compiled into a separate class assembly and hosted in a service host environment. The outside world will only know about and have access to this layer. Whenever a request is received by the service interface layer, the request will be dispatched to the business logic layer, and the business logic layer will get the actual work done. If any database support is needed by the business logic layer, it will always go through the data access layer.

    What is WCF?

    Windows Communication Foundation (WCF) is a framework for building service-oriented applications. Using WCF, you can send data as asynchronous messages from one service endpoint to another. A service endpoint can be part of a continuously available service hosted by IIS, or it can be a service hosted in an application.

    WCF makes the development of endpoints easier.It is designed to offer a manageable approach to creating Web services and Web service clients.


    WCF includes the following set of features.
    • Service Orientation
      One consequence of using WS standards is that WCF enables you to create service oriented applications. Service-oriented architecture (SOA) is the reliance on Web services to send and receive data. The services have the general advantage of being loosely-coupled instead of hard-coded from one application to another. A loosely-coupled relationship implies that any client created on any platform can connect to any service as long as the essential contracts are met.
    • Interoperability
      WCF implements modern industry standards for Web service interoperability.
    • Multiple Message Patterns
      Messages are exchanged in one of several patterns. The most common pattern is the request/reply pattern, where one endpoint requests data from a second endpoint. The second endpoint replies. There are other patterns such as a one-way message in which a single endpoint sends a message without any expectation of a reply. A more complex pattern is the duplex exchange pattern where two endpoints establish a connection and send data back and forth, similar to an instant messaging program.
    • Service Metadata
      WCF supports publishing service metadata using formats specified in industry standards such as WSDL, XML Schema and WS-Policy. This metadata can be used to automatically generate and configure clients for accessing WCF services. Metadata can be published over HTTP and HTTPS or using the Web Service Metadata Exchange standard.
    • Data Contracts
      Because WCF is built using the .NET Framework, it also includes code-friendly methods of supplying the contracts you want to enforce. One of the universal types of contracts is the data contract. In essence, as you code your service using Visual C# or Visual Basic, the easiest way to handle data is by creating classes that represent a data entity with properties that belong to the data entity. WCF includes a comprehensive system for working with data in this easy manner. Once you have created the classes that represent data, your service automatically generates the metadata that allows clients to comply with the data types you have designed.
    • Security
      Messages can be encrypted to protect privacy and you can require users to authenticate themselves before being allowed to receive messages. Security can be implemented using well-known standards such as SSL or WS-SecureConversation.
    • Multiple Transports and Encodings
      Messages can be sent on any of several built-in transport protocols and encodings. The most common protocol and encoding is to send text encoded SOAP messages using is the HyperText Transfer Protocol (HTTP) for use on the World Wide Web. Alternatively, WCF allows you to send messages over TCP, named pipes, or MSMQ. These messages can be encoded as text or using an optimized binary format. Binary data can be sent efficiently using the MTOM standard. If none of the provided transports or encodings suit your needs you can create your own custom transport or encoding.
    • Reliable and Queued Messages
      WCF supports reliable message exchange using reliable sessions implemented over WS-Reliable Messaging and using MSMQ.
    • Durable Messages
      A durable message is one that is never lost due to a disruption in the communication. The messages in a durable message pattern are always saved to a database. If a disruption occurs, the database allows you to resume the message exchange when the connection is restored. You can also create a durable message using the Windows Workflow Foundation (WF).
    • Transactions
      WCF also supports transactions using one of three transaction models: WS-AtomicTtransactions, the APIs in the System.Transactions namespace, and Microsoft Distributed Transaction Coordinator.
    • AJAX and REST Support
      REST is an example of an evolving Web 2.0 technology. WCF can be configured to process "plain" XML data that is not wrapped in a SOAP envelope. WCF can also be extended to support specific XML formats, such as ATOM (a popular RSS standard), and even non-XML formats, such as JavaScript Object Notation (JSON).
    • Extensibility
      The WCF architecture has a number of extensibility points. If extra capability is required, there are a number of entry points that allow you to customize the behavior of a service.

    Wednesday, August 6, 2014

    Dependency Injection

    Now that we know the dependency inversion principle and have seen the inversion of control methodology for implementing the dependency inversion principle, Dependency Injection is mainly for injecting the concrete implementation into a class that is using abstraction i.e. interface inside. The main idea of dependency injection is to reduce the coupling between classes and move the binding of abstraction and concrete implementation out of the dependent class.
    Dependency injection can be done in three ways.
    1. Constructor injection
    2. Method injection
    3. Property injection

    Constructor Injection 


    In this approach we pass the object of the concrete class into the constructor of the dependent class. So what we need to do to implement this is to have a constructor in the dependent class that will take the concrete class object and assign it to the interface handle this class is using. So if we need to implement this for our AppPoolWatcher class:

    class AppPoolWatcher
    {
        // Handle to EventLog writer to write to the logs
        INofificationAction action = null;
    
        public AppPoolWatcher(INofificationAction concreteImplementation)
        {
            this.action = concreteImplementation;
        }
    
        // This function will be called when the app pool has problem
        public void Notify(string message)
        {   
            action.ActOnNotification(message);
        }
    }
    
    In the above code, the constructor will take the concrete class object and bind it to the interface handle. So if we need to pass the EventLogWriter's concrete implementation into this class, all we need to do is

    EventLogWriter writer = new EventLogWriter();
    AppPoolWatcher watcher = new AppPoolWatcher(writer);
    watcher.Notify("Sample message to log");
    
    Now if we want this class to send email or sms instead, all we need to do is to pass the object of the respective class in the AppPoolWatcher's constructor. This method is useful when we know that the instance of the dependent class will use the same concrete class for its entire lifetime.

    Method Injection


    In constructor injection we saw that the dependent class will use the same concrete class for its entire lifetime. Now if we need to pass separate concrete class on each invocation of the method, we have to pass the dependency in the method only.

    So in method injection approach we pass the object of the concrete class into the method the dependent class which is actually invoking the action. So what we need to do to implement this is to have the action function also accept an argument for the concrete class object and assign it to the interface handle this class is using and invoke the action. So if we need to implement this for our AppPoolWatcher class:

    class AppPoolWatcher
    {
        // Handle to EventLog writer to write to the logs
        INofificationAction action = null;
    
        // This function will be called when the app pool has problem
        public void Notify(INofificationAction concreteAction, string message)
        {
            this.action = concreteAction;
            action.ActOnNotification(message);
        }
    }
    
    In the above code the action method i.e. Notify will take the concrete class object and bind it to the interface handle. So if we need to pass the EventLogWriter's concrete implementation into this class, all we need to do is

    EventLogWriter writer = new EventLogWriter();
    AppPoolWatcher watcher = new AppPoolWatcher();
    watcher.Notify(writer, "Sample message to log");
    
    Now if we want this class to send email or sms instead, all we need to do is to pass the object of the respective class in the AppPoolWatcher's invocation method i.e. Notify method in the above example. 

    Property Injection


    Now we have discussed two scenarios where in constructor injection we knew that the dependent class will use one concrete class for the entire lifetime. The second approach is to use the method injection where we can pass the concrete class object in the action method itself. But what if the responsibility of selection of concrete class and invocation of method are in separate places. In such cases we need property injection.

    So in this approach we pass the object of the concrete class via a setter property that was exposed by the dependent class. So what we need to do to implement this is to have a Setter property or function in the dependent class that will take the concrete class object and assign it to the interface handle this class is using. So if we need to implement this for our AppPoolWatcher class:

    class AppPoolWatcher
    {
        // Handle to EventLog writer to write to the logs
        INofificationAction action = null;
    
        public INofificationAction Action
        {
            get
            {
                return action;
            }
            set
            {
                action = value;
            }
        }
    
        // This function will be called when the app pool has problem
        public void Notify(string message)
        {   
            action.ActOnNotification(message);
        }
    }
    
    In the above code the setter of Action property will take the concrete class object and bind it to the interface handle. So if we need to pass the EventLogWriter's concrete implementation into this class, all we need to do is

    EventLogWriter writer = new EventLogWriter();
    AppPoolWatcher watcher = new AppPoolWatcher();
    // This can be done in some class
    watcher.Action = writer;
    
    // This can be done in some other class
    watcher.Notify("Sample message to log");
    
    Now if we want this class to send email or sms instead, all we need to do is to pass the object of the respective class in the setter exposed by AppPoolWatcher class. This approach is useful when the responsibility of selecting the concrete implementation and invoking the action are done in separate places/modules. 

    In languages where properties are not supported, there is a separate function to set the dependency. This approach is also known as setter injection. The important thing to note in this approach is that there is a possibility that someone has created the dependent class but no one has set the concrete class dependency yet. If we try to invoke the action in such cases then we should have either some default dependency mapped to the dependent class or have some mechanism to ensure that application will behave properly.

    A Note on IoC Containers


    Constructor injection is the mostly used approach when it comes to implementing the dependency injection. If we need to pass different dependencies on every method call then we use method injection. Property injection is used less frequently.

    All the three approaches we have discussed for dependency injection are ok if we have only one level of dependency. But what if the concrete classes are also dependent of some other abstractions. So if we have chained and nested dependencies, implementing dependency injection will become quite complicated. That is where we can use IoC containers. IoC containers will help us to map the dependencies easily when we have chained or nested dependencies.